Mega Mystery Mansion is a game I made for a project in grade 12 with three of my friends. It is a goofy point-and-click puzzle game set in a mansion containing talking rats, pool-playing ghosts, dancing skeletons, and more!
Mega Mystery Mansion was made in Unity 2D, using object-oriented C#.
I was the sole programmer, and this was my first time using Unity (or doing object-oriented programming, for that matter). I also animated, organized the assets in the editor, and drew some of the characters like the mice and skeletons.
Partway into development, the COVID-19 pandemic hit and we had to take things online. It was an adjustment for sure, but it gave us more time to work on the project.
If I had one regret with how this was programmed, it would be not knowing how to make a loading screen as the game looks like it crashes when hitting play before it loads. There are other things wrong with it certainly, since I had no experience in software design, but this is the most glaring to an end-user. Despite that, this game will hold a special place in my heart and was an important step in my learning.
Get the Game
Click here to download the .zip of the game.
Once downloaded, extract the files.
Lauch the game using Mega Mystery Mansion.exe